National Programs

Character & Leadership
Designed primarily to help teens become responsible, caring citizens by helping them plan, make decisions, contribute to the community and participate in democratic process.

TEENSupreme® Keystone Clubs 
Keystoning is the Boys & Girls Club Movement’s most dynamic teen program. Keystone Clubs are chartered leadership and service clubs for boys and girls ages 14-18. Keystoners implement activities in six areas: service to Club and community, character and leadership development, education and career exploration, unity, free enterprise and social recreation.

Torch Clubs
Torch Clubs are charter small-group leadership and service clubs for boys and girls ages 11-13. Torch Club members implement activities in four areas: service to Club and community, education, health and fitness and social recreation.  

Youth of the Year
Club members recognized for character, leadership and achievements. 

Education &Career
Designed to provide opportunities for educational enhancement and career exploration- to help children expand their dreams about the future.

CareerLaunch®
This fun and exciting program prepares teens for the working world. Club teens 13-18 embark on a journey to explore careers, make sound educational decisions and find success in the world of work.

Goals for Graduation
Goals for Graduation, a Project Learn resource, introduces academic goal setting to Club members ages 6-15 by linking their future aspirations with concrete actions today.

Money Matters: Make It Count
Money Matters promotes financial responsibility and independence among Club members ages 13-18 by building their basic money management skills.

Power Hour: Making Minutes Count
Power Hour: Making Minutes Count helps Club members ages 6-12 be more successful in school by providing homework help and tutoring and encouraging members to become self-directed learners.

Skill Tech
Skill Tech is a basic computer skills program that develops Club members’ proficiency with word processing, spreadsheet and other productivity software through fun, hands-on, engaging lessons and projects for four age groups.

Health & Life Skills
  
  
TRIPLE PLAY: Healthy Habits
Empowering youth to eat right is a generation-changing, life-enhancing program goal, and Triple Play’s nutrition component, called Healthy Habits, covers the power of choice, calories, vitamins and minerals, the food pyramid and appropriate portion size.

SMART Moves
(Skills Mastery and Resistance Training)
This nationally acclaimed comprehensive prevention program helps young people resist alcohol, tobacco and other drug use, as well as premature sexual activity. SMART Moves features engaging, interactive, small-group activities that increase participants’ peer support, enhance their life skills, build their resiliency and strengthen their leadership skills.

SMART Girls
SMART Girls is a small-group health, fitness, prevention/education and self-esteem enhancement program designed to meet the developmental needs of girls ages 8-12 and 13-17.

Passport to Manhood
Passport to Manhood promotes and teaches responsibility in Club boys ages 11-14. Passport to Manhood represents a targeted effort to engage young boys in discussions activities that reinforce positive behavior.

The Arts
Designed to help young people enhance self-expression and creativity; develop multicultural appreciation; and provide exposure to new skills in the visual performing and literacy arts.

TNT DramaMatters Afterschool
TNT DramaMatters Afterschool. Drama education builds self confidence, sparks creativity and boosts academic achievement.

National Fine Arts Exhibit Program
This year-round program encourages artistic expression among Club members ages 6-18 through drawing, painting, printmaking, collage, mixed media and sculpture displayed at local and regional exhibits.

ImageMakers National Photography Contest
This year-round program encourages Club members ages 6-18 to learn and practice black-and-white, color, digital and alternative process photography.

Club Tech Digital Arts Suite and Festivals 
Club Tech’s suite of self-directed digital arts courseware consists of Web Tech (Web page design), Design Tech (graphic design), Photo Tech (photo illustration) and Music Tech.

MusicMakers
MusicMakers, a music education program resource for Clubs, was developed in collaboration with BGCA, along with NAMM, The International Music Products Association.

Dance
Dance develops strength, flexibility, posture, coordination and poise.

Sports, Fitness & Recreation
Designed to develop fitness, positive use of leisure time, skills for stress management, social- interpersonal skills and appreciation for the environment.  

Triple Play
To teach youth how to make healthier choices, Boys & Girls Clubs of America (BGCA) has teamed up with The Coca-Cola Company and Kraft Foods Inc. to present Triple Play: A Game Plan for Mind, Body and Soul. This national program takes a holistic approach to educating boys and girls about good nutrition, making physical fitness a daily practice and developing individual strengths and good character.

League Sports
Over 2,000 boys and girls ages 5-14 participate in local baseball and softball program throughout the club each year. Other sports include football, basketball, all-girl volleyball, cheerleaders and t-ball. 

Karate
Karate introduces children to the discipline and focus of the ancient martial arts while enhancing strength and fitness.